Nintendo Switch Patch Download Failure
4. Paid online service is a bad idea for Nintendo.
Nintendo is already repeating the Wii U's mistakes with Switch. Literal hours to download and install. That patch included all of the console’s online. During the Nintendo Switch reveal. Nintendo Switch: Firmware updates (latest update: Ver. 6.2.0) 20 November 2018 20 November 2018 Lite_Agent 3 Comments In this post, you will find everything there is to know about the Firmware updates for the Nintendo Switch, released on March 3rd, 2017 in Europe, North America, and Japan. On Nintendo Switch, Mammoth Coins and the All Legends Pack will be available with Early Access. When Brawlhalla Launches on November 6th, all items purchased remain purchased and all Mammoth Coins spent remain spent.
At first, only Microsoft charged for playing games online. With the PS4's launch, Sony jumped on the bandwagon (though the company had offered an optional PS Plus service prior to this.) Now, finally, Nintendo is joining the fray with a paid online service launching later this year.
This is a mistake. The details of the subscription service remain sketchy, but I can't help but think this will be yet another deterrent for potential Switch buyers (not to mention another cost, see #1). Nintendo also had a chance to continue to contrast itself favorably against the competition.
The fact is, many gamers and families (the two target audiences for the Switch) already have too many subscriptions to juggle, for everything from gaming services like Xbox Live Gold or EA Access, to Spotify and Netflix. Nintendo has every right to get in on the racket, but it's coming from a position of inexperience with online networks and is late to the party, as it were. There are also not enough compelling online multiplayer games coming to the Switch to justify a monthly fee.
5. Storage is really limited (though it could be worse?)
I'm really not all doom-and-gloom when it comes to Nintendo's decision to only include 32 GB of storage on the Switch, but I do think it's a huge mistake for the company. Before we get to that, let's look at why it's not all bad.
First, you can expand the 32 GB very easily with Micro SD cards. You can add 128 gigs for $40, and the price of Micro SD is always steadily dropping. Second, if you buy games on cartridges (the Switch's physical media) you don't have to install them to play. This is in contrast to the Xbox One and PS4, which require full game installs from the disc onto the hard drive. So if you're buying physical games rather than digital downloads, the 32 GB won't be that much of an issue.
Why this is a huge mistake for Nintendo is that it does, absolutely cripple the company's ability to make its own digital store a viable alternative to GameStop and Walmart and Amazon. With just 32 GB of storage, Nintendo basically needs consumers to purchase Micro SD cards if they ever plan to download more than a handful of games. I ran into this problem with the Wii U. After just a few downloads, you won't have space and you'll have to delete games to make room for others. For a company apparently interested in selling more digital content, such a small drive is a bad decision.
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And that's all, folks. I'm sure there are other problems with the Switch, and more will come to light when it actually launches. I'm sure there are also many amazing things about the new console. I know my colleague Ollie Barder was deeply impressed by the Joy-Con controllers, which he believes will set the system apart and make it something truly unique.
In any case, I'm equal parts excited and filled with trepidation when it comes to Nintendo's upcoming system. I want the company to succeed. I want Nintendo to be a viable competitor in the video game industry because, in spite of whatever shortcomings or weird decisions the company makes, I think Nintendo is good for gaming. I think Nintendo's family-friendly games and quirkiness and attention to detail are all good for this industry. I hope all of my concerns and critiques turn out to be dead wrong, and the Switch has a game-changing first year.
I guess we'll see.
The Nintendo Switch launches on March 3, 2017 alongside The Legend of Zelda: Breath of the Wild. Look for our reviews of the system and its games in the coming weeks.
Hi guys, been trying to research this issue but can't find it anywhere so any help is appreciated.
My wifi at home is pretty patchy so my downloads will sometimes fail and require me to restart the download. No Biggie. However I've noticed as this happens it will leave the files from the failed download on my SD card leaving me with no way to remove it, thus having half my SD card filled up with unusable space.
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Anyone know any fixes?
Edit: thanks for all the replies, appreciate the help a lot!